Mordheim – incontri inaspettati

Scena 3 oggi Proviamo ad andare in cerca di un prete che si prenda cura delle nostre anime.
Il fattore caos sale a 4

Come sempre l’avventura in solitario è strutturata seguendo le linee guida per scene di Mythic, alcune regole di Ironsworn, e delle aggiunte prese da warhammer quest e da il signore degli anelli / lo hobbit

La scena è interrotta, i seguaci di Albert lo lasciano dopo le disavventure della scena precedente, ora restano solo gli eroi, in compenso ci imbattiamo in un’altro tesoro.
Oggi sulla nostra strada c’è una processione di sorelle Sigmarite, sembra che il gruppo di cacciatori di streghe non riuscirà ad andare in cerca del prete.

Questa potrebbe essere l’occasione, per il gruppo, di trovare delle informazioni sulla missione e di preparare un rogo per qualche eretico, oppure potrebbe essere la fine catastrofica della missione.
Questa volta ho provato a giocare con le tiles di Bloodborne per simulare i dedali della città di Mordheim. Un’altra alternativa da tenere buona per il futuro potrebbe essere utilizzare le tiles di Dark Souls.

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Page o’ Little Ruins

Dyson's Dodecahedron

While I was drawing the various ruins maps that were posted last month, occasionally I would get an idea of a piece that was… small. I collected these three smaller pieces together and stuck them onto a single page for release today. Kind of a final clean up on March’s production maps.

Page o' Little Ruins
Page o’ Little Ruins (300 dpi, no commercial license)

We have a small dome-type structure (like a big stone gazebo practically) on the upper left. Probably a shrine at one point, or a memorial to someone important-ish. Below that we have the remnants of a larger multi-chambered structure that has completely fallen into ruin so only some of the walls remain without any roof at all. In the centre of this space is a large statue, so again likely a religious site or a memorial of some kind. Finally, on the right, we have an obvious church /…

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Under the Observatory

I surely will use this in my gdr campaign set in the city of Mordheim

Dyson's Dodecahedron

Under the Observatory
Under the Observatory (300 dpi promo, no commercial license)

Ye Olde Wizard’s Observatory – the traditional place where you are likely to find a stargazing seer. The tower comes equipped with the mandatory ground-floor orrery that makes it dangerous to stand around that room for too long unless you want to get smacked in the head by a flaming representation of the elemental plane of fire. The top floor is dedicated to the massive telescope that is mounted into the roof (and when the tower is in good repair can be rotated and angled up and down to examine various parts of the sky). The whole area is tight enough that instead of stairs, there are ladders leading between the three floors of the structure.

Under the Observatory
Under the Observatory (click for 1200 dpi)

There is also a trap door in the orrery room that opens to a spiral staircase leading down…

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Release the Kraken on the Sunken Tower!

A Great map that gives me ideas for Great projects

Dyson's Dodecahedron

Release-The-Kraken

Every month we go through our back catalog of maps and the many amazing supporters of the blog over on Patreon vote on which two should be re-released under the free commercial use license. In March all the choices were curated from maps of ruins found on the blog. It doesn’t surprise me in the least that this map was the top choice, getting three times the votes as any other map and getting half of the overall votes.

There are a number of stories as to why this tower is so deeply embedded in the earth – stories of earth elementals trapping it by raising the land around it; of epic castings of transmute rock to mud sinking it; and of course that some potent deity smashed it into the ground as punishment (perhaps the wizard who first built the tower shouldn’t have named their latest spell “Thor’s Wimpy…

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The Arcane Sinkhole

Dyson's Dodecahedron

Arcane Sinkhole
Arcane Sinkhole (300 dpi promotional)

Arcane waters have created a sinkhole above this cavern – one that has nearly consumed the ruins of an old homestead beside it. The old well at the homestead goes down to the arcane waters directly, but it is probably safer / wiser to head down using the stone stairs that seem to have formed of their own accord around the sinkhole that then lead into a damp cavern beneath.

Arcane Sinkhole
Arcane Sinkhole (1200 dpi)

The floor of the main sinkhole is scattered with debris from its formation, and narrow steps lead down from there into the twisting caverns beneath, joining to the cavern reached by the stairs (although the stairs aren’t that great either – a few steps near the bottom are missing). The lowest sections of the caverns are flooded with waters tainted by the energies here. Those drinking deeply from these waters roll…

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The Kobold Tombs

Dyson's Dodecahedron

Tombs of the Kobolds
The Kobold Tombs (300 dpi promo)

There’s bound to be some level of miscommunication when dealing with the Kobold Tombs. After all, why would anyone have reason to try to raid the tombs of some lowly kobolds? But these are not kobold tombs, they are ancient tombs that now belong to the Great Shark kobold clan since they moved in and no one could be bothered to pry them back out.

Tombs of the Kobolds
The Kobold Tombs (1200 dpi)

But when a low level party blows a research roll and finds an old book about the Ghezzek Tombs that indicates the tombs include a secret treasure chamber with untold riches hidden away within it, who could reasonably resist the temptation?

Tombs of the Kobolds
The Kobold Tombs (1200 dpi, no grid)

For, sure enough, the kobolds found that treasure room generations ago and have since lost the vast majority of the treasure on bribes, buying steel weapons…

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Odrek’s Orchard

Dyson's Dodecahedron

Odrek's Orchard
Odrek’s Orchard (300 dpi promo)

Sages and mystics have many tales of the Sapphire Apples and their miraculous properties. They succor legendary toxins, counter the corrupting touch of chaos, and even return memories stripped away by the river Lethe. Of course, the Imperial Tree was destroyed during the fall of Great Zorisz and only a single Sapphire Apple was saved… but there are tales that one of the caretakers of the Imperial Tree escaped with a small bag of seeds.

Odrek's Orchard
Odrek’s Orchard (1200 dpi)

This caretaker, a gnarled little dwarf by the name of Odrek, escaped to one of the islands near Kalesh-Sonket and found a small sun-dappled plateau where all but two of the seeds were planted and a small number of the trees have sprouted up. It takes roughly 20 years (d20+10) for a sapphire apple to ripen on the tree, and unripe apples are a vile poison…

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Crypts of Yllas

Another beautiful map, I hope for the daemon infested Ylla thing.

Dyson's Dodecahedron

Crypts of Yllas
Crypts of Yllas (300 dpi promotional)

Yllas the Huntress was ever within the orbit of Duke van Pelt – many (including Yllas) believed that one day they would be wed and she would lead the Brown Rangers from the van Pelt estates. But of course there are no van Pelt estates today as Duke van Pelt’s demonology summoned forth a great evil that the rangers were forced to slay – losing most of their numbers (including Yllas) in the process.

Crypts of Yllas
Crypts of Yllas (1200 dpi)

Yllas’ brother had these crypts built / repurposed under the burned out shell of the van Pelt estate and then everyone from the region left because Duke van Pelt’s summoned monstrosity might be slain, but in the process it poisoned the land for miles around and everything grew twisted and wrong. Over the years this effect has lessened and a few hundred years later people…

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Tainted Grail – The fall of Avalon – Sbiancata

Queste sono una serie di note per tenere conto delle mie vicissitudini nel corso del gioco dark fantasy di Tainted Grail. La trama in quest boardgame è un elemento fondamentale per apprezzarlo, quindi siete avvisati che il racconto contiene spoiler sull’esito di alcune azioni in questo gioco.

Dal diario di Ailei

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Tainted Grail – The Fall of Avalon – la casa di cura sull’isola

Queste sono una serie di note per tenere conto delle mie vicissitudini nel corso del gioco dark fantasy di Tainted Grail. La trama in quest boardgame è un elemento fondamentale per apprezzarlo, quindi siete avvisati che il racconto contiene spoiler sull’esito di alcune azioni in questo gioco.

Dal diario di Ailei

Anno 621 dalla conquista di Avalon, 16 Anagantios

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Claustrophobia e Dyson’s geomorphic business cards/

Claustrophobia è un boardgame ambientato nello stesso universo del warband skirmish helldorado che di recente è stato ristampato nell’edizione 1643.

Da tempo uno dei mei progetti sarebbe quello di provare a fare un rpg in solitario ambientato nel modo di Clausrophoia, nel quale gli umani hanno costruito una nuova Gerusalemme all’inferno e stanno cercando di colonizzalo.

Fino ad ora uno dei più grossi ostacoli ad inziare a giocare una versione di Claustrophobia in solitario era stato il generatore di Dungeon casuali, perché utilizzare il sistema originale, per quanto suggestivo, richiederebbe più spazio di quello di cui al momento dispongo.

La soluzione del dilemma mi si è presentata quando ho visto la quarta serie delle geomorphic business cards di Dyson’s Logo. Con ben quattro set da 5 carte ciascuno ci sono ben venti spezzoni di dungeon casuali per un cospicuo numero di possibilità se decidessi di iniziare una partita una volta che avrò concluso Tainted Gail

Quindi word alla mano mi sono messo a preparare un set di carte per l’esplorazione di un dungeon, vedremo se riuscirò ad utilizzarlo a breve in Claustrophobia o in un’avventura fra i Nuraghi

Tainted Grail – the fall of Avalon – oscuri presagi

Queste sono una serie di note per tenere conto delle mie vicissitudini nel corso del gioco di Tainted Grail. La trama in quest boardgame dark fantasy è un elemento fondamentale per apprezzarlo, quindi siete avvisati che il racconto contiene spoiler sull’esito di alcune azioni in questo gioco.

Dal diario di Ailei

Anno 621 dalla conquista di Avalon, 15 Anagantios

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2021 Business Card Dungeons – Set 2!

Dyson's Dodecahedron

Five years ago I put out a set of dungeon geomorphs designed to be printed on business cards. And the uptake was fabulous with a number of cool peeps using them as the backs for their business cards.

2021 Business Card Geomorphs - Set 2 Promotional
2021 Business Card Geomorphs – Set 2 Promotional

So here we are a full five years later, and I figured it was about time to expand the set. So to expand on this weekend’s offering here’s five more new little geomorphic business card backs bringing this year’s selection to 10 and the total collection to 20.

2021 Business Card Geomorphs - Set 2
2021 Business Card Geomorphs – Set 2

Each card is the right size for a business card, with about a 1/8″ over-run at each exit so that you can use them with business card printers that accept bleed in the card designs (so the drawing will go right to the edges of the cards).

For setting…

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2021 Business Card Dungeons

I think that I will use the whole set of printed geomorphs to play an rpg based on the world of Claustrophobia to randomly generate the tunnels under the city of New Gerusalem

Dyson's Dodecahedron

Five years ago I put out a set of dungeon geomorphs designed to be printed on business cards. And the uptake was fabulous with a number of cool peeps using them as the backs for their business cards.

So here we are a full five years later, and I figured it was about time to expand the set. So here’s five new little geomorphic business card backs:

2021 Business Card Geomorphs - Set 1
2021 Business Card Geomorphs – Set 1

Each card is the right size for a business card, with about a 1/8″ over-run at each exit so that you can use them with business card printers that accept bleed in the card designs (so the drawing will go right to the edges of the cards).

For setting up your print files, here’s the cards one image at a time – each is 2.25 x 3.75 inches in size (2 x 3.5 + 1/8 inch…

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Tainted Grail – The fall of Avalon – Grubwood

Queste sono una serie di note per tenere conto delle mie vicissitudini nel corso del gioco di Tainted Grail. La trama in quest boardgame dark fantasy è un elemento fondamentale per apprezzarlo, quindi il racconto contiene spoiler sull’esito di alcune azioni in questo gioco.

Giorno 2

Il Menhir è a 6

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